Podquesters – Episode 11: Tomb Robbers
The ol’ Podquesters gang continues to dive deeper into the Redbrands hideout. What treasures will they find/steal? Will they find little Carp? Forgot about him? Don’t worry. I’m pretty sure they did too.
The ol’ Podquesters gang continues to dive deeper into the Redbrands hideout. What treasures will they find/steal? Will they find little Carp? Forgot about him? Don’t worry. I’m pretty sure they did too.
Our heroes dive deeper into the hideout of the Redbrands. Will they be stealthy enough to clear the dungeon? Doubtful.
Our heroes continue to gather intel on the Red Brands and head into the forest to find their secret lair. What dangers are lurking in the shadows of the forest and how will they screw up this time?
After anger the shop owner, the gang must keep Heathe from killing or being killed so they can continue their search for the Red Brands.
The Podquesters make it to Phandalin and charts their next moves. It’s time for the most difficult challenge as of yet, understanding social cues. This should make for some comical Dungeons and Dragons role playing.
The final battle between our Podquesters and Yeemik concludes. Will they have what it takes to finish off the goblins and grab some loot? Assume nothing with this group of imbeciles. Time for some old fashioned DnD goofs.
AMBUSH! Turns out, Eleven is a little jerk and led our heroes into a trap! Where’s Akbar when you need him? The Podquesters have only one choice. Don’t screw up.
In aftermath of the Podquesters battle with Klarg, a new lead is tracked down. Will it pan out or will the gang inevitably screw it up?
With information provided by Frank Footer the goblin, the Podquesters begin their search for Klarg. Will they be enough to take him on?
After a shameful defeat, the gang is rescued by Gundren and given second chance. But will it be enough?